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Month: October 2015

A Quick Concept Sketch Of A Dark Acolyte

October 31, 2015

Digital Art

Here’s a quick concept sketch of one of the Dark Acolytes from my digital comic. Done in Gimp. He’s shaven headed except for that pony tail. He’s wearing a long leather coat. He’s got a big ‘M’ tattooed onto his face.

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Human Head Modelling In Blender

October 27, 2015

Digital Art

Continuing with my 3D model of the Dark Acolyte, tonight I’ve been human head modelling in Blender.

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New Section Added: Artloaded

October 27, 2015

Digital Art

OK, I made up the word “artloader” and now I’ve come up with a definition: artloader [ahrt-loh-der] noun Someone who loads art into stuff.

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Box Modelling A Human Figure In Blender Experiment 1

October 25, 2015

Digital Art

I am now working on a concept picture of a Dark Acolyte Of Mymosule from my digital comic project.

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Project ADC-1: 23 October 2015

October 22, 2015

Comics

 

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Just Posted A Blender Light Emitting Texture Tutorial

October 19, 2015

Digital Art

I have documented my process for applying a light emitting texture to an object in Blender.

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Steampunk Logo in Blender With Light Emitting Texture

October 18, 2015

Digital Art

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Adding Tarnish with Blender Vertex Painting

October 15, 2015

Digital Art

Some of my mates suggested I tarnish my logo a little since that would be more steampunky so I wondered about using Vertex Painting in Blender. This Blender Manual page on Vertex Painting gave me a good overview but I also found out that for vertex painting to be most effective, I had to have a lot of vertices. It was no…

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Steampunk Bronze Logo

October 13, 2015

Digital Art

OK so here’s the artloader.net logo. I’m gonna leave it at this because I’m in danger of spending a silly amount of time messing about with the settings in Blender. Below is the clockwork bump map image I made for this in Gimp: And here are the bronze material settings in Blender:

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Website Make-Over by Steeel Media! https://t.co/plD7K79xrz