Box Modelling An Anthropomorphic Rabbit In Blender
I’ve been 3D modelling an anthropomorphic rabbit for my project with John Fulton.
Here are a few process screenshots:
I learned a couple of nifty tricks in Blender doing this:
- Edge Slide: This allows you to select an edge loop and slide it along the geometry without affecting the overall shape. Here’s the Blender documentation on it: https://docs.blender.org/manual/en/dev/modeling/meshes/editing/edges.html
- Rip: This allows you to rip a mesh along seam, sounds easy to do but without this feature you would have to duplicate vertices and edges. Here’s the Blender documentation for it: https://docs.blender.org/manual/en/dev/modeling/meshes/editing/vertices.html