Tag Archives: Anthropomorphic

Box Modelling An Anthropomorphic Rabbit In Blender

I’ve been 3D modelling an anthropomorphic rabbit for my project with John Fulton.

Here are a few process screenshots:

RabbitModel1

RabbitModel2

RabbitModel3

RabbitModel4

I learned a couple of nifty tricks in Blender doing this:

  1. Edge Slide:  This allows you to select an edge loop and slide it along the geometry without affecting the overall shape.  Here’s the Blender documentation on it:  https://docs.blender.org/manual/en/dev/modeling/meshes/editing/edges.html
  2. Rip:  This allows you to rip a mesh along  seam, sounds easy to do but without this feature you would have to duplicate vertices and edges.  Here’s the Blender documentation for it:  https://docs.blender.org/manual/en/dev/modeling/meshes/editing/vertices.html