Tag Archives: Human Figure

Process For Painting The Human Figure 3

I’m still messing about with my figure painting process.

This time I tried combining the gesture and silhouette steps.  I think that worked well.

Step 3 was a bit of a dog’s dinner this time though.  I tried adding in the darkest darks at this point but perhaps what I should have done is gone for adding big shadow shapes at this point.  The darkest darks could then have been added within the boundaries of the big shadows.

silhouettes2process

Process For Painting The Human Figure 2

After some tips on silhouettes from a friend on Crimson Daggers, I’m trying to include silhouettes in my workflow for painting the human figure.

My current process is this:

1. Gesture.
2. Silhouette with 100% opacity brush.
3. Shadow shapes with 100% opacity bursh.
4. Full light shapes with 100% opacity brush.
5. Blending with pressure opacity brush (added some highlights and reflected light here for fun).

silhouettes1process

Box Modelling A Human Figure In Blender Experiment 1

I am now working on a concept picture of a Dark Acolyte Of Mymosule from my digital comic project.

Continue reading Box Modelling A Human Figure In Blender Experiment 1