After reading about how James Gurney uses miniature models to help him work out lighting, I thought I would try something similar in the digital realm.
Here is a kettle design for a project with my author friend John Fulton.
It was done as a 3D model in Blender using it’s ray tracing render engine (Cycles) which calculates how light rays behave in the real world.
Here’s another study for my project with my friend and published author John Fulton winner of the Great War Dundee Children’s Book prize.
The inside of a candle lit shack.
For this I really tried to focus on the process of working from big shapes to small.
Another study for my project with my author friend John Fulton.
For me studies like this are useful because you notice little things that can make all the difference – like the subtle tone variation in the white fur, the white hairs on the eye brows etc.
The more I learn about, art the more I see the importance of using reference images and doing studies of them.
For my first illustration in Project JKF-1, I need to paint a kettle so here are a few studies.
I also took the opportunity to develop my painting process a bit further by using a hard brush to achieve a more painterly style.
My friend and published author John Fulton, has written a collection of 9 science fiction short stories and needed some artwork to accompany his writings.
I am pretty excited to be working with him as his artist on this project to see if we can’t get it published on Amazon Kindle.
John has a website where he blogs about his writings and posts some well written book reviews. Check it out at http://www.johnkfulton.com/.
To help me organise myself a bit I am going to tag any work I do on this with “JKF-1”.
To get into the swing of things I’m doing a few studies of relevant subjects.
Here’s a study of a rabbit 🙂