Perspective Distortion

When I was doing a drawing of a figure in perspective the other day I got to wondering why some perspective drawings are more distorted than others.

For example if you take a photo of your head from really close up, your nose appears really big and your ears appear really small and pinned back.

To better understand this I had a play about with a simple block figure in Blender.

First I took a shot of the figure from 2 meters away:

PerpectivalDistortion3B

And then I took a shot from 6 meters away:

PerpectivalDistortion4B

So this shows that the closer the camera is to the subject, the more distorted the subject will appear.

My reading on this matter suggests that most portrait photographers use distances of between 2m and 6m. So I think maybe if I get used to drawing figures at 4m away the perspective distortion might look most natural.

New Link Added: Crimson Daggers Art Forum

I’ve added a new entry to my Links page and to the Cool Links menu on the left.

The Crimson Daggers Art Forum is home to an online community of artists from all walks of life but with one thing in common:  They all want to improve their art skills.  If you are serious about getting better at art, then you will find this corner of the internet a truly inspirational place.  If you feel like you’d like to join then you can either use my referral link (I don’t think I benefit in any way other than they know it was me who sent you there):  //crimsondaggers.com/forum/member.php?action=register&referrer=6295 or you can just head over under your own steam to http://crimsondaggers.com/forum/index.php.