I’ve been doing some more female head construction training.
Trying different angles:
I like the nose on these ones:

The explorations of an artloader.
I moved on from sketching to a full digital painting.
This has also been an opportunity for me to design another one of my digital comic characters: Yanadia. She doesn’t feature in the current project but will appear in a future instalment.
I’m switching over to character design practice for a while now (starting off with female faces).
In this one I wanted to learn how be a bit more dramatic with lighting, hence the shaft of light on her face.
Changed my mind about the colours: 
Adding in more detail and changing the hairstyle: 
Her mouth looks a bit odd to me so I think I might hunt down some mouth drawing exercises.

OK so now I’ve got a flintlock pistol under my belt (not literally but you know what I mean). Hopefully that’ll help me do steampunk weaponry for my digital comic project.
In case you’re interested, I used this image as a reference: http://gunsofold.com/images/washington_flintlock.jpg
Tonight I’ve finished off this study by doing the water. Again the Shaddy Safadi tutorials gave me a real boost here.



I learned some really useful techniques for rendering rock faces and water in this study: