Project JKF-1: Kettle Design Using 3D Modelling In Blender

After reading about how James Gurney uses miniature models to help him work out lighting, I thought I would try something similar in the digital realm.

Here is a kettle design for a project with my author friend John Fulton.

It was done as a 3D model in Blender using it’s ray tracing render engine (Cycles) which calculates how light rays behave in the real world.

Kettle3B

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